Real Web Design versus “Design Toss”

I've just completed a group review of 8 web applications as part of a client project. I was interested to find at the end of the process that the most important factors that influenced the success of the sites were:

  1. How easy it was to understand what was going on, and
  2. How easy it was to achieve what I wanted to do

There are no other criteria.

It turned out that having a reflecting logo, lots of clever functionality, or a catchy message didn’t matter a jot. The only things that made a positive difference were clarity and ease of use.

This experience helped crystallize something in my mind.

The vast majority of design isn’t about making stuff look good. It’s about making something that does a job well. When it comes to the top line, sex really doesn’t sell. Shiny Web2.0-effect graphics, professional-looking logos and trendy fonts really don’t factor compared to the really important steps of:

  1. Working out what a web site needs to do, and then
  2. Making it achieve that as simply and as transparently as possible.

Following good basic graphic design principles will produce something that has a kind of natural beauty to it. Having a clear focal point, a well-spaced “getableâ€Â layout, readable text, obvious and transparent navigation, well-written copy and appropriate imagery will produce a web page that feels natural and right, whether or not it gets your heart going.

Jazzy visuals are secondary. They can’t help make a page feel simple, clean, and easy, so whatever benefits they deliver are minor.

What good design is

Design is the process of creating something that facilitates a communication experience.

Good design is doing this successfully.

Great design is where you solve the communication problem with such elegance that the interaction becomes easy, or even enjoyable. Entertaining TV ads that we stop to watch are great design, and so is the iPhone because it lets us achieve what we want in the nicest possible way.

(Much of the time, good design is good enough.)

The great news is that the art of simple web design is accessible to everyone. You don’t have to be a gifted graphic artist to design a really good web site. There are formulas you can learn to know where to put stuff on a page, what nav to use, how to write accessible copy, and how to space everything out. The skills are available to everyone who wants to learn them.

There is no shame in reusing a formula that works. If I follow a Gary Rhodes recipe and produce a delicious meal, haven’t I delivered a great experience? Would it be better for me to make up my own recipe? (The only benefit is likely to be for my own ego.)

Design tossers

There’s still a strong belief among a significant minority of web designers that you need exciting, original graphic design to have a great web page design. This is not true. Actually, anyone with the willingness and capacity to learn a few basic formulas and disciplines can make a highly successful web page.

Design “aficionados” who promote the elitist theory are just trying to keep a moat of exclusivity around what they do, and projecting their own subjective reality onto everyone else.

When you live with a particular medium every day, the ordinary can fail to inspire, and you start to crave the edgy and the different. You only get excited about seeing new angles on design that you haven’t seen before, which make you stop and go “Wow, that’s interesting”.

To this breed of designer, novelty, originality and heart-stopping, thought-provoking visuals are the signs of great design because that’s what they love. Design done for its own sake is called “art”, and there’s a place for it. But when someone tells you that the only good design is shiny, sexy, powerful, and difficult graphic art, they’re wrong. That view of things is nothing more that masturbation. In professional terms, it’s “design toss”.

And let’s not forget that making snazzy graphic design is really hard. And it’s human instinct that, if you’ve invested lots of effort in gaining a skill – often with little outside help or resources – as most web designers have had to do, you don’t want every man and his dog turning up and setting up shop next door. You don’t want it to be easy, so there’s a natural tendency to attack the thing that threatens your hard-earned skillset, creating a defensive moat that only the most determined young turk can breach.

Design tossers often congregate together, praising each other’s work and ripping apart the efforts of people that don’t have their level of graphic skill. They tend to judge based on style and emotional content alone, rather than how well a design meets its goals.

Note: If you find yourself in a place where you only care about the opinions of other designers, there is help available. The first step to recovery is admitting that you have a problem. The path to recovery involves a daily commitment to designing only what’s necessary to achieve a web site’s goals by letting its visitors get what they want.

In praise of vernacular design

The fact is that 99% of the time, provoking thought and stopping hearts are the enemy of good design.

People who come to the majority of web sites don’t want to be stopped in their tracks by a beautiful conceptual design, dramatic or challenging imagery, or original twists on navigation metaphors. These make a bad experience in most cases.

The only time these things will be a positive benefit is:

  • When the goal of the site is to promote these same skills (e.g. In a graphic artist’s portfolio), or
  • And when the visitor’s goal is to see those skills in practice (either for artistic enjoyment, or looking for certain skillset)

When you’re in web design circles, it’s easy for this tiny corner to seem much bigger than it is. But don’t get carried away. Sites that really need to make a splash like this make up a small minority, and these goals are relatively rare.

The majority of sites have different goals: to sell products, to inform people, to promote a cause, to build a brand etc.

Unless you need to stop people dead and make them admire your virtuosity in graphic art, concentrate your efforts on designing the content of a site and not the box it comes in. Design of the site should get the hell out of the way, and the designer should focus on designing effective content and flow, crafting a clean, fluid, crystal clear, thoughtless experience.

Of course it’s natural to try new things! Nature does it continually, in the search for something more efficient and effective. But Nature also kills of the 99% of the new things that don’t work better. Web designers should be very careful when taking the risk on something new. (My own approach is not to invest creative energy in solving a problem if there is already a conventional solution that works.)

A site can be really easy to use and easy on the eye and appealing. In fact, it should be if the basics are right.

The basics include:

  • Simplicity (requires strong design disciplines)
  • Getability (requires a concise appreciation of the site’s brand and copywriting & layout skills)
  • Clear scent to goals (requires understanding of both site’s and visitor’s goals, clear navigation)

If you get these basics right, you’ll have good design. Maybe not great, but good, which should be good enough.

I love this quote, which I’ve used in my new book Save the Pixel

“When I’m working on a problem, I never think about beauty. I think only how to solve the problem.
But when I have finished, if the solution is not beautiful, I know it is wrong.”

R. Buckminster Fuller

Save the Pixel web design book

Read “Save the Pixel - the Art of Simple Web Design”

For the best professional insight into how to create super-simple, effective designs, get Ben Hunt's new e-book.

It features 10 brand new chapters teaching pro pixel-saving skills, plus 22 worked example case studies.

Buy it now, only £27!

 

Howie Jacobson, author of “Adwords for Dummies”, says...

“Save the Pixel is the best book on web design and usability I've ever read, and one of the best books on internet marketing in general. If you're sending traffic to your web site via Google AdWords and you haven't discovered the strategies and tactics in Save the Pixel, I guarantee you're throwing away money.

“It's not just information, but a systematic way of designing a site for your customers rather than your web designer's online portfolio. Save the Pixel is the one book I insist my clients read before I'll roll out an AdWords campaign for them.”

8 Comments Leave a comment

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  4. Austin Graham says:

    I completely agree that designing for clarity and ease of use should be priority over styles and flashy design. But I also think that certain trendy styles have a big part in clarity and ease of use.

    Take the pop up subscription box at the bottom on this website for example. The gradients, shines, and trendy fonts make it more interesting to sign up. I have a feeling fewer people would sign up if that box looked like it was designed in the 90′s. The new trendy styles applied to this box make me think the design secrets are going to be new and up with the times. If it had an older design (even if it used the same bright colors and elements) I would feel like the information is out of date and not worth my time.

    Being a web designer I have learned to look past the look of a website and focus on the content, but to a lot of people out there I think the “age” of the styles and trends used in a design really effect the way the subconscious perceives the information contained within. So until a truly ageless design style is made and widely accepted, I believe every website would benefit from using at least a few trendy styles.

    • Ben Hunt says:

      I agree with you Austin. The key is to know where to use style. In “Save the Pixel”, I advise designers to “Design your content – not the box it comes in”.

      You need to manage your visitors’ attention carefully. So use 3d effects, textures, colour and boldness etc. to draw the eye TO the content, not AWAY from it.

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  6. mel A. says:

    Great topic! I agree that content should be the main focus and graphics and style are really just icing. Even as a graphic web designer with a fine art bent I still take a minimalist approach…nothing over the top. However, if we are following a “formula” doesn’t it tend to homogenize the design process?
    If so, I think this is where our own unique sensibility will separate our designs from others which may come in the form of style and snazzy graphics. My two cents.

    • Ben Hunt says:

      I believe there are parts of the design process that can – and should – be standardised, to ensure that everything is covered.

      Conventions and design patterns are our friends, and leave more creative energy to invest in the areas where they’re most needed – getting insight into who you’re talking to, and figuring out the best ways to give them what they want.

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