All web sites are built in response to many needs

Fundamentally, the web is an information medium. People publish stuff – in any medium – in response to a need for information. Success depends on fulfilling those needs.

Note that information can be ‘hard’, like flight times between London and Boston, or ‘soft’, such as an impression about the quality of a company, product or service.

Your site may have information that people want, you may have information that you want them to have that they don’t necessarily want, or you may want to get information for them. Your site may be a way to pass information between different consumers. (Or all of these things at the same time!)

It’s vitally important to appreciate that all kinds of web sites try to resolve multiple needs. The publisher must have a need which drives them to publish (to earn money, to gather information, to promote a brand). The site’s visitors must have a need (to earn money, to succeed at their work, to be entertained).

Behind all these needs are goals that drive our desires and behaviour. It’s our goals that drive us to use web sites, to buy products and use services.

Pursuit of goals drives all behaviour

People visit web sites because they want to achieve something, a certain state, usually having got something or having done something.

As a commercial web site publisher, your business goals (strategic or tactical objectives) drive everything you do.

It’s your goals that influence whether you, as a web user, click on a particular link or take the time to look around a web page.

No-one goes on shopping sites for the fun of using the site’s interface. We do it to find bargains or to buy specific products. Those finds help us to feel a certain way (smart, fashionable, relaxed, excited). The site is simply a means to an end.

Case study: booking train tickets

There are lots of web sites that let me order train tickets, but that’s not the goal I seek to reach when I use those sites.

I usually order train tickets late at night for travel the following morning. My goal is to get to sleep as quickly as possible relaxed in the knowledge that my ticket will be ready for me when I get to the station the next day, and I’ll achieve that goal by ordering my train tickets quickly and securely, and getting feedback that my order has gone through successfully.

Advertisers have long known that lifestyle choices drive most consumer spending decisions, from clothes to cars to bottled water. That’s why advertising uses images of possible lifestyle states, goals that consumers may access through buying.

Goal-oriented design is the process of designing specifically and consciously to enable users to achieve their goals.

Further reading

About Face 2.0

About Face 2.0 - "The Essentials of Interaction Design"

By Alan Cooper, Robert M. Reimann

Level Introductory through Advanced

This is required reading for anyone who's interested in interaction design, goal-oriented design, and the design of user interfaces. It's written by Alan Cooper, a hero of mine and founder of the discipline of interaction design, and Rob Reimann, another expert communicator who worked with Alan at Cooper Interaction Design.

About Face 2.0 is the second major edition of the seminal text on how to create clear and usable software. Its principles and examples apply to web pages and applications as much as desktop apps.

This book will give you a thorough grounding in all aspects of interaction design, from the basic discipline of approaching the problem, through goal-oriented techniques and right up to designing the user interface. That's not to say it's a difficult book: it's extremely well written and easy to consume. I cannot recommend it enough.

Buy now from Buy now from Amazon.co.uk Buy now from Amazon.com

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Articles in Goal Oriented Design

Site Personas and the Dialogue Process
Site Personas are analogous to User Personas. Whereas User Personas represent typical individuals in your target user base, together with goals and motivations, the Site Persona represents the site, embodying its brand and its goals.
Your Goals
Identifying your personal goals will help you to achieve them.
Benefits of Splitting the Web User Experience
It's often good to design different views for newer and more experienced users.
The Goal of Every Web Site Should be to Find a Win-Win Solution
The best sites are consciously planned to deliver win-win solutions that deliver both users' goals and achieve the site's goals.
How people really use web pages
How people really use web pages is different from the way designers think they do. Designing for how users really interact with web pages is the key to usability.
Using Personas & Scenarios in web design
Why using personas in your design process helps avoid common mistakes and creates a better product.
Web Site Behaviour and Usability
Why good behaviour is important in web sites and applications, and how to design for it
Understanding Goals of Web Site Users
The importance of understanding users' goals when designing web sites and applications, introducing personas as a design tool.
Your web site’s goals
It's vital to be clear on the goals of your web site's before you start visual design.
Using Goals in Web Site Design
Why goals are important in web site design, how to design web sites using goal-oriented techniques
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